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3D ARTIST

SUSANA LIMA

I'm a Game Development Engineer based in Portugal

MY PORTFOLIO

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SCI-FI   PUZZLE

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3D ARTIST    //    UI / UX Designer

I worked alongside 3 coworkers on Stargaze as part of an University assignment. The project was developed in 3 months on which I worked in Blender, Substance Painter, Unity, Adobe Premiere & Photoshop serving as the game's art director and lead.

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CYBERPUNK

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Game Designer  //  Story Writer

STN is an independent game concept designed by myself initially as an University assignment. STN revolves around a vast open world RPG cyberpunk universe inspired by many concepts such as the DMC series and Cyberpunk 77.

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PUZZLE     //   ACTION

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Game Designer   //   Main Dev

I worked alongside a coworker on The Ox Hunt as part of an University assignment. The project was developed in a month on which I worked in Blender, Substance Painter, Unity, Adobe Photoshop, programming in C# in Rider serving as the game's level designer and developer.

CHARACTERS

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