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GRAVEYARD

ROLE

3D ARTIST   //    Texture Artist

The scenario we decided to frame is an abandoned cemetery, decadent in a nocturnal environment, in order to materialize this idea, we resorted to the use of mainly cold colors (tones of blue, purple, green) in the environment, with little or total absence of light in some areas. The models were conceived with the intention of being asymmetric, that is, we resorted to the use of sculpting, so that the tombstones had an old look, rustic and with signs of abandonment and decay.

YEAR

2020

TYPE

3D ENVIRONMENT

TOOL

BLENDER, UNITY

DEVELOPMENT TIME

1 WEEK

ENVIRONMENT

3D ASSETS

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