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GRAVEYARD
ROLE
3D ARTIST // Texture Artist
The scenario we decided to frame is an abandoned cemetery, decadent in a nocturnal environment, in order to materialize this idea, we resorted to the use of mainly cold colors (tones of blue, purple, green) in the environment, with little or total absence of light in some areas. The models were conceived with the intention of being asymmetric, that is, we resorted to the use of sculpting, so that the tombstones had an old look, rustic and with signs of abandonment and decay.
YEAR
2020
TYPE
3D ENVIRONMENT
TOOL
BLENDER, UNITY
DEVELOPMENT TIME
1 WEEK

ENVIRONMENT
3D ASSETS
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